syltefar.com: FPR

articlessystemgamelog
🎲 random (⌨R) genres graphics themes release info hardware features audio

FPR

FPR is a metagame classification, referring to permadeath games such as roguelikes.


Progression:
* F: Finishable (has a well-defined ending)
* E: Endless (can be played forever, barring kill screens)

Continue type:
- savepoint = checkpoint
- Omitted if permadeath
* C: Checkpointed (dev defined checkpoints)
* M: manual save (user defined checkpoints)
* I: Immediate (retain current game state)

Continue supply:
- lives = continues
* U: Unlimited continues
* L: Limited continues
* P: Permadeath = no continues

Resource change:
- If omitted, no resource gain or loss (games without power-ups)
- Hit points are normally not considered metagame resources, and
are expected to be reset on continue, or reverted
* R: Reset (reset resources to starting state)
* D: Decrease (resources decreased, e.g. level down, dropped souls)
* S: Save-relative (revert to manual save/checkpoint state)
* K: Keep (no resource loss)

tag   : #FPR
games : 0

Games

Title
System
Year
All games


0 games in database, 0 completed (NaN%). Year range: 2099--1, median: .
list - box art - screenshots


Videos



Sitemap

Main pages
Game Database
Tags
External links


Screenshots marked with 🍒 are created by syltefar and are considered public domain, free to use for anything. If you want to, you can note where you found it and link to this page.

syltefar.com v.2.9.0 2025-05-10