syltefar.com

articlessystemreviewsgamelog
🎲 random (⌨R) genres graphics themes release info hardware features audio

Military Madness Mini-FAQ

Date       : 2023-12-13
Entry ID   : 15215
Entry type : fact
Game       : Military Madness (@2588)

Mini-FAQ with rules, tips, passwords and unit table.


                                               __ __          ___             
-------------------------------- .-----.--.--.|  |  |_.-----.'  _|.---.-.----.
  Military Madness Mini-FAQ      |__ --|  |  ||  |   _|  -__|   _||  _  |   _|
                                 |_____|___  ||__|____|_____|__|  |___._|__|  
                                       |_____|                                
  Game   : Military Madness (PC-Engine)
  Author : syltefar
  Date   : 2023-12-13
  URL    : https://syltefar.com/entry/?id=15215
------------------------------------------------------------------------------



RULES

* The 6 hexagons around a unit is called it's Zone Of Control (ZOC).
  Enemy units can only move 1 hex per turn inside the ZOC.

* Support Effect: Adjacent allied units contribute 50% of their attack power
  to an attacking unit. Similarly, they contribute 50% of their defense power
  to a defending unit.

* Surround Effect: If there is an allied unit in front of and behind a
  defending enemy unit, their attack and defense will be halved.

* I learned from Ra226's nice Let's Play videos that you can bait the AI into
  attack less critical units to protect more important units, for instance,
  they might attack a Hawkeye anti-air tank if it's in front of other units,
  even though the enemy has no air units left, making it unusable.

* Experience Matters: 7+ star units have double the Attack and Defense rating
  of a rookie unit.




TIPS

* Bait: You can bait the enemy to attack non-essential units in order to protect essential units. In fact, the enemy might focus on the weakest unit, such as infantry.

* Terrain: Carefully place your units in terrain with high defense.

* Pick your spot: If it's beneficial, let the enemy come to you. You don't have to attack.

* Support and Surround: For the purpose of ZOC blocking, Support, and Surround, any friendly unit affects any enemy unit and vice versa, regardless of whether they can attack each other, and whether they are air and ground units, respectively. You can ZOC block a tank with a plane, Surround a plane with infantry, etc.




PASSWORDS

These are the map passwords found by syltefar.com:

  --------------------------------------------------------------------------
  Map Passwords

  Map             Password
  --------------------------------------------------------------------------
  MAP 1           REVOLT
  MAP 2           ICARUS
  MAP 3           CYRANO
  MAP 4           RAMSEY
  MAP 5           NEWTON
  MAP 6           SENECA
  MAP 7           SABINE
  MAP 8           ARATUS
  MAP 9           GALIOS
  --------------------------------------------------------------------------

The campaign has 16 maps in total.



UNIT STATS

Here is the list of unit stats:

  --------------------------------------------------------------------------
  Unit Name        Mov Rng Atk  Atk  Def
                           Gnd  Air     
  --------------------------------------------------------------------------
  INFANTRY UNITS                        
  Charlie GX-77    3   1   10   10   4  
  Kilroy GX-87     2   1   40   10   10 
  Panther CBX-1    9   1   10   10   8  
                                        
  GROUND UNITS                          
  Bison S-61       6   1   50   -    40 
  Lenet TT-1       5   1   45   -    30 
  Polar PT-6       4   1   60   -    60 
  Grizzly T-79     4   1   70   -    50 
  Slagger GS-81    7   1   50   -    50 
  Titan GT-86      5   1   60   -    50 
  Giant HMB-2      2   1   90   40   80 
                                        
  AIRCRAFT UNITS                        
  Eagle AX-87      10  1   70   20   30 
  Falcon FX-1      12  1   -    90   30 
  Hunter EF-88     11  1   70   70   50 
                                        
  ARTILLERY UNITS                       
  Hadrian SG-4     4   5   45   -    30 
  Octopus MR-22    4   4   60   -    30 
  Atlas SS-80      -   6   90   -    20 
                                        
  MISSILE BUGGIES                       
  Rabbit MB-5      8   1   70   10   20 
  Lynx MB-4        6   1   40   10   20 
                                        
  ANTI-AIR UNITS                        
  Seeker-AAG-4     6   1   30   65   30 
  Hawkeye MM107    5   5   -    85   30 
                                        
  TRANSPORTATION                        
  Mule NC-1        6   1   10   10   10 
  Pelican C-61     9   -   -    -    10 
                                        
  MINES                                 
  Trigger M-77     -   -   -    -    80 
  --------------------------------------------------------------------------
  Unit table based on Ian of Moore's FAQ [1].



CHANGELOG

2025-11-25: Added rules and tips.
2024-12-29: Collected notes from game log to mini-FAQ.



REFERENCES

[1] Military Madness FAQ
    Ian Of Moore
    https://gamefaqs.gamespot.com/mobile/924971-military-madness/faqs/30552

Show source

Sitemap

Main pages
Game Database
Tags
External links


Screenshots marked with 🍒 are created by syltefar and are considered public domain, free to use for anything. If you want to, you can note where you found it and link to this page.

syltefar.com v.2.13.012025-09-25