syltefar.com

articlessystemreviewsgamelog
🎲 random (⌨R) genres graphics themes release info hardware features audio

Military Madness Mini-FAQ

Date       : 2023-12-13
Entry ID   : 15215
Entry type : fact
Game       : Military Madness (@2588)

Mini-FAQ with rules, tips, passwords and unit table.


                                               __ __          ___             
-------------------------------- .-----.--.--.|  |  |_.-----.'  _|.---.-.----.
  Military Madness Mini-FAQ      |__ --|  |  ||  |   _|  -__|   _||  _  |   _|
                                 |_____|___  ||__|____|_____|__|  |___._|__|  
                                       |_____|                                
  Game   : Military Madness (PC-Engine)
  Author : syltefar
  Date   : 2023-12-13
  URL    : https://syltefar.com/entry/?id=15215
------------------------------------------------------------------------------



RULES

    Zone of Control

        The 6 hexagons around a unit is called it's Zone Of Control (ZOC).
        Enemy units can only move 1 hex per turn inside the ZOC.

    Support Effect

        Adjacent allied units contribute 50% of their attack power to an
        attacking unit. Similarly, they contribute 50% of their defense power
        to a defending unit.

    Surround Effect

        If there is an allied unit in front of and behind a defending enemy
        unit, their attack and defense will be halved.

    Experience

        7+ star units have double the Attack and Defense rating of a rookie
        unit.

    Factories

        Capture them using INFANTRY UNITS.
        Moving units into a factory repairs them to full strength.

    Stationary Units

        Trigger Mine and Atlas Artillery cannot move. The only way to place
        them is to load them onto a transport directly from a Factory
        and unload it somewhere. They cannot be moved after that.



TIPS

    Baiting

        I learned from Ra226's nice Let's Play videos that you can bait the AI
        into attack less critical units to protect more important units, for
        instance, they might attack a Hawkeye anti-air tank if it's in front
        of other units, even though the enemy has no air units left, making it
        unusable.

    Terrain

        Carefully place your units in terrain with high defense.
        Try to bait the enemy into attacking from terrain with low defense.

    Pick your spot

        If it's beneficial, let the enemy come to you. You don't have to 
        attack.

    Support and Surround

        For the purpose of ZOC blocking, Support, and Surround, any friendly
        unit affects any enemy unit and vice versa, regardless of whether they 
        can attack each other, and whether they are air and ground units, 
        respectively. You can ZOC block a tank with a plane, Surround a plane 
        with infantry, etc.




PASSWORDS

These are the map passwords found by syltefar.com:

  ------------------------
  Map Passwords

  Map             Password
  ------------------------
  MAP 1           REVOLT
  MAP 2           ICARUS
  MAP 3           CYRANO
  MAP 4           RAMSEY
  MAP 5           NEWTON
  MAP 6           SENECA
  MAP 7           SABINE
  MAP 8           ARATUS
  MAP 9           GALIOS
  MAP 10          DARWIN
  MAP 11          PASCAL
  MAP 12          HALLEY
  MAP 13          BORMAN
  MAP 14          ......
  MAP 15          ......
  MAP 16          ......
  ------------------------

The campaign has 16 maps in total.



UNIT STATS

  --------------------------------------------------------------------------
  Unit Name        Mov Rng Atk  Atk  Def  Ability
                           Gnd  Air     
  --------------------------------------------------------------------------
  INFANTRY UNITS ....................... Captures buildings
  Charlie GX-77    3   1   10   10   4  
  Kilroy GX-87     2   1   40   10   10 
  Panther CBX-1    9   1   10   10   8  
                                        
  GROUND UNITS .........................
  Bison S-61       6   1   50   -    40 
  Lenet TT-1       5   1   45   -    30 
  Polar PT-6       4   1   60   -    60 
  Grizzly T-79     4   1   70   -    50 
  Slagger GS-81    7   1   50   -    50 
  Titan GT-86      5   1   60   -    50 
  Giant HMB-2      2   1   90   40   80 
                                        
  AIRCRAFT UNITS .......................
  Eagle AX-87      10  1   70   20   30 
  Falcon FX-1      12  1   -    90   30 
  Hunter EF-88     11  1   70   70   50 
                                        
  ARTILLERY UNITS ...................... No counterattack. Move or attack.
  Hadrian SG-4     4   2-5 45   -    30 
  Octopus MR-22    4   2-4 60   -    30 
  Atlas SS-80      -   2-6 90   -    20 
                                        
  MISSILE BUGGIES ...................... Can move after attack
  Rabbit MB-5      8   1   70   10   20 
  Lynx MB-4        6   1   40   10   20 
                                        
  ANTI-AIR UNITS .......................
  Seeker-AAG-4     6   1   30   65   30 
  Hawkeye MM107    5   2-5 -    85   30 
                                        
  TRANSPORTATION .......................
  Mule NC-1        6   1   10   10   10 
  Pelican C-61     9   -   -    -    10 
                                        
  MINES ................................
  Trigger M-77     -   -   -    -    80 
  --------------------------------------------------------------------------
  Unit table partially based on Ian of Moore's FAQ [1].



CHANGELOG

2026-08-15: Added password
2026-08-09: Added passwords for two more missions.
            Added rules for factories and stationary units.
2026-07-27: Reformatted and removed redundant tip.
2025-11-25: Added rules and tips.
2024-12-29: Collected notes from game log to mini-FAQ.



REFERENCES

[1] Military Madness FAQ
    Ian Of Moore
    https://gamefaqs.gamespot.com/mobile/924971-military-madness/faqs/30552

Show source

Sitemap

Main pages
Game Database
Tags
External links


Screenshots marked with 🍒 are created by syltefar and are considered public domain, free to use for anything. If you want to, you can note where you found it and link to this page.

syltefar.com v.2.13.3 2025-12-27 (hosted on cascade)