The scene where Commissioner Gordon entering the Bat-prison was cool, and reminds me of the storytelling tricks of Fall of Cybertron. In fact, the Batmobile controls a bit like a Cybertronian Transformer.
I am enjoying this immensely. You are constantly introduced to new mechanics, and the variety of gameplay is pretty amazing. Case in point, I just did stealth kills using the Batmobile! Rocksteady manages to get away with stealing ideas from everyone and coming up with a lot of their own, fitting everything perfectly into one game.
Some weird sequences in Panessa Studios, the Joker song routine with Robin running around in the background, difusing bombs, and the western town fight.
I got back to Batman, and I can only iterate how fun this game is. Great combat, interesting upgrades, so much stuff to do, and so much character to everything (with the possible exception the Riddler stuff). After not having played the game for 1.5 years, the car combat felt overly difficult, and I realized that I was playing on Hard difficulty. After setting it down to Normal, the game felt less overwhelming. Also, I accidentally played all night.
I've been cleaning the streets of Gotham City. I have upgraded a lot of abilities and gadgets, and I'm starting to feel in control of this game again. My next project is upgraded the Batmobile to have better weapons, I feel outmatched in some of the car combat, and I think it could make the game more fun with more powerful weapons on that thing.
completed the game (Story).
That was a crazy ending to the story, Batman gets exposed as Bruce Wayne, gets injected with Scarecrow poison, mentally turns into The Joker and starts murdering everybody in first-person with a shotgun, and then gets locked away by Batman. Bruce then regains control of his mind, The Arkham Knight comes to his rescue, and the Scarecrow is defeated. Too bad the game disallowed streaming those key moments.