Apidya has a japanese sounding title, written in japanese on the title screen, and was developed by japanese sounding developer Kaiko. The only thing betraying this as a german game, is the music that obviously was composed by Chris Huelsbeck. But if you didn't know that guy's style as well as I do, you would think that Apidya was a conversion of a japanese-only insect themed Gradius clone. And a successful one at that.
Title screen nailing that japanese arcade game aesthetic
Hmm... Infinite continues? Very interesting.
Nope, not at all infinite continues. Finite continues. And the game is pretty hard.