syltefar.com: Deliver Us the Moon

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    2020-05-16
  • 10732
    Take the zero gravity navigation of Descent and combine it with the suspense of Dead Space, and then remove all combat. That is more or less Deliver Us the Moon. It's slow, and you're doing the kind of interactions that you do between combat encounters in the other, more violent games. It's a little too slow for me, although I really like the idea of zero gravity navigation.


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