Cyberbots: Full Metal Madness (CP System II)

systemgamelog
random genres graphics themes release info hardware features

A Street Fighter clone with mechs and a few unique mechanics, such as being able to charge your super at the cost of being vulnerable to attacks. The fighting feels kind of slow and the gesture recognition feels kind of bad.

screenshot
Cyberbots: Full Metal Madness

Log entries

    2011-02-03
  • 920 
    Completed the game with Jin and Blodia on 4/8 difficulty. That was not easy ... or pleasant.

🔮
webrender.rb:1981:output_full_game(DB, @263, options: {})ocdgamer.rb:893:output_entries_filtered(
  @263, headline:Passwords / Cheat Codes, [filter],  show_dates:false)
ocdgamer.rb:893:output_entries_filtered(
  @263, headline:Facts, [filter],  show_dates:true)
ocdgamer.rb:893:output_entries_filtered(
  @263, headline:Analysis, [filter],  show_dates:false)
ocdgamer.rb:893:output_entries_filtered(
  @263, headline:Quotes, [filter],  show_dates:false)
ocdgamer.rb:893:output_entries_filtered(
  @263, headline:Technical Notes, [filter],  show_dates:false)
ocdgamer.rb:893:output_entries_filtered(
  @263, headline:Log entries, [filter],  show_dates:true)

Sitemap

Main pages
Game Database
Tags
External links


Screenshots marked with 🍒 are created by syltefar and are considered public domain, free to use for anything. If you want to, you can note where you found it and link to this page.

syltefar.com v.2.2.4 2024-02-19