Although Google had some exceptionally disappointing talks at Game Developers Conference 2012, their party really was something else; they had filled the center of the dancefloor with classic arcade cabinets and pinball tables, and I was able to try many of the classic arcade games for the first time in all of their pure unemulated awesomeness, accompanied by some appropriately hard house from the DJ. This party, pandering as it was, was a unique experience, one I wouldn't have been without. And seeing the original Asteroids on a real vector screen was a revelation. It was so vivid, the ship and the shots glowing with great intensity, looking like nothing a modern screen could reproduce. And, as is usually the case with old games using CRTs, it controlled perfectly without the horrible lag, we have grown accustomed to on our modern displays.