Super Puyo Puyo 2 (SNES)

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            Series : Puyo Puyo
         Developer : Compile
             Genre : Arcade puzzle
      Release Info : Japan-Only Release

      Achievements : retroachievements.org

COMPLETED

This is a 1995 Super Famicom port of the 1994 Arcade game Puyo Puyo Tsu (2), developed by Compile. It has a couple of new rules compared to the original Puyo Puyo: garbage countering and overflow (your combos subtract from incoming garbage and can even send garbage back). The final boss is SATAN himself, so the stakes are pretty high.

screenshot

Log entries

    2017-04-29
  • 7691 
    I played a bit of this Puyo Puyo game on my phone. It seems like a perfect port of the arcade game.
  • 2017-05-07
  • 7773 
    'Act Against AIDS. COMPILE' before the title screen. What a fascinating time bubble.
  • 7774 
    According to a translation, I'm playing Single Player - Normal, which are the default choices in the main menu.
  • 7775 
    Why are there so many boring human characters? I prefer weird animals like the fish dude.
  • 7776 
    The AI has a real problem with playing too aggressively. I've won several high-level matches by just calmly cleaning up my Puyos, while the AI is building huge random towers and eventually just killing themselves.
  • 7777 
    Fish dude is just shaking his fist. Love that guy.
  • 7778 
    Oh no! Fish dude has been turned into delicious food! The horror
  • 7779 
    The final floor of the tower. A grey-haired robed boy called SHEZO WEGEY.
  • 7780 
    One more boss, RULUE.
  • 7781 
    The final boss is SATAN!!!!
  • 7782 
    Hmm, the tower was a spaceship, which flew into the stars and exploded. That's something, I guess.
  • 7783 
    LET'S TRY WITH 'NO CONTINUE' AND 'EXP MORE THAN 180,000' BEFORE YOU MEET SATAN
  • 7784 
    Completed the game on Normal difficulty (Single Player).

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Screenshots marked with 🍒 are created by syltefar and are considered public domain, free to use for anything. If you want to, you can note where you found it and link to this page.

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