I loved the idea of making a first person shooter version of Cryptark, but the collision geometry feels very rough and difficult to navigate in this game, and the right stick aiming also feels a bit off. I'm sure there is enjoyment to be had here, but maybe I would prefer going back to Cryptark instead.
I played one mission in the demo.
webrender.rb:2332:output_full_game(DB, @4168, options: {})ocdgamer.rb:902:output_entries_filtered( @4168, headline:Passwords / Cheat Codes, [filter], show_dates:false) ocdgamer.rb:902:output_entries_filtered( @4168, headline:Facts, [filter], show_dates:false) ocdgamer.rb:902:output_entries_filtered( @4168, headline:Analysis, [filter], show_dates:false) ocdgamer.rb:902:output_entries_filtered( @4168, headline:Quotes, [filter], show_dates:false) ocdgamer.rb:902:output_entries_filtered( @4168, headline:Technical Notes, [filter], show_dates:false) ocdgamer.rb:902:output_entries_filtered( @4168, headline:, [filter], show_dates:true) ocdgamer.rb:902:output_entries_filtered( @4168, headline:Log entries, [filter], show_dates:true)