I just preordered Apocalypse Edition, which was only a few bucks more expensive than the standard edition and has a cool metal case or whatever. It'll be hard to wait 20 days to play it.
I've waited 20 days. Let's do this. (Hope it's in the mail today).
I'm home late from work and my game has arrived in an awesome metal case. I'm super duper tired, so the current plan is to install and update it now, sleep, and maybe get a half hour or so in tomorrow morning.
I created a Knight named Fightor, and fought my way to the Firelink Shrine, killing the Giant Crystal Lizard and Ludex Gundyr on my first try. After that I was murdered several times in a row by the Master Swordsman.
I got through the High Wall of Lothric, even though I was stuck for a while because I hadn't found the lowest area yet. I looked carefully at a chest for movement before deciding to open it, and then only finding the maw of a horrible Mimic. First chest in the game! Damn. Vordt wasn't too bad, got him on my second try. Onward to the Undead Settlement, which looks absolutely awesome. I was looking at one of the corpse cages, thinking that it would look gross if it moved around, and then it did. I was genuinely shocked.
The Undead Settlement was an absolute joy to go through, such beautiful graphics and dense atmosphere. I met up with good old Siegmeyer, we fought a demon together, and I ended up at the Road of Sacrifices, where I fought some horrible birdmen.
I reached Boreal Valley, but can't pass the gate with a 'Doll'. I learned from a guide that I should find the Cathedral of the Deep, which I apparently missed earlier on.
I found it. Wait a minute? This looks like... a place from another game.
...It looks like Anor Londo. I wonder if the Cathedral of the Deep is in Anor Londo.
So tired. I have been playing all day. I just raised two walls from the big flooded room at the bottom of the cathedral with the giants, and expect that I will be able to traverse to gain progress. This area is fairly complex.
I came in the extended weekend to work a bit, but my attempts were thwarted by colleagues and their kids wanting to play VR games and Dark Souls, so I ended up joining the others in creating a new Deprived dude, and clubbing our way through the early parts of the game. I was pretty worthless, but then my concentration was never much good in this kind of social situation.
I'm tired after playing all day. I defeated Yhorm the Giant using the Storm Ruler sword, Pontiff Sulyvahn by blocking him a lot, and Aldrich by modifying my Dark Longsword into a Fire Longsword and carefully avoiding showers of arrows. I accidentally entered the Dancer boss fight directly after the Aldrich fight without resting at a bonfire, but I managed to Homeward Bone my way out without dying. I will save the Dancer for the upcoming week.
After a 3 week Dark Souls break, I'm back for more punishment. I went back to the High Wall of Lothric, and noticed that the sky had changed, the Sun looked like it was covered by a black void, and fascinating flying creatures reminiscent of sea dragons were slowly floating across the sky. Actually, they could be the final form of humans growing into trees. Fantastic. I beat the Dancer of the Boreal Valley, and proceeded into a new area, the Consumed King's Garden, where I beat what looked like a humanoid version of Seath, and reached the Untended Graves, which is the intro area at night, with a few new enemies, and a badass non-infested version of Iudex Gundyr. He gave way to an abandoned Firelink Shrine, and I moved on to Lothric Castle, where I apparently killed some dragons without knowing how, and reached the Dragonslayer Armor boss. I will save it for later.
I spent many hours getting past the Dragonslayer Armor, but I succeeded and got to the Grand Archives, which I got through without too many problems. Along the way, I dunked my head in candle wax, and was grabbed by cartoony ghost arms reaching out from within books. Exiting the area, I was looking at some neat looking statues, and was brutally attacked by the D&D party of this game: A knight, a rogue, and a mage. After defeating them, I was murdered by two hilarious looking winged fat golden knights. Enough for tonight.
I started out trying to find Archdragon Peak, and had to look up the trick to get there. The peak was a fun area with cool environment art, and I soon reached the first boss fight, the strangely overexplained puzzle boss, Ancient Wyvern. There was *numerous* notes to use a pluging attack on the way up to the place from where you kill it with a single attack. It's still better than the Bed of Chaos, I guess.
After that, I reached The Nameless King. His first dragon-riding stage was very doable, especially when I hit him in the face with my awesome Black Knight Sword +5, but the second stage was super difficult and frustrating. I ended up taking a break from him, and going back to the Soul of Cinder.
After leveling up a bit in the Archdragon Peak and training against the Nameless King, I finally managed to beat the Soul of Cinder. My high damage helped a lot, unsurprisingly.
Got the The Nameless King trophy.
- At this point I could have completed the game, but I wanted to have another try against The Nameless King. It was a hard fight, but I got into the rhythm and beat him without too much frustration. And that seems to be it for this game.
completed the game.
I watched the extremely short ending sequence, and then the game went straight into credits. I have the option of starting NG+, but I'll save that for later. I got the 'To Link the First Flame' ending.
I created a new Pyromancer named Incineron and played the early parts up to the Undead Settlement. I rescued Greirat (who sells Fire Arrows and a lot of weapons), and found Yoel of Londor (who sells spells).
I bought the season pass on 2016-06-25, so 'The Ringed City' should unlock automatically in a few hours.
It's 20 past midnight, and the DLC is downloadable. It just showed up as 'Free', which I guess is the way the Season Pass works.
I started playing The Ringed City tonight. It sure does take a sinister turn very quickly, when the horrible angels of death appear and start murdering you with a shower of death rays. Unable to touch the horrible creatures, I managed to run past some of them, only to find myself in a poisonous swamp. It's like I'm playing the Shrine of Storms and the Valley of Defilement at the same time. I'm too tired for this right now.
OK, first I killed the Demon Prince on my second try, and then the nightmare started for real. I was killed again and again for hours by poison monk dudes, fiery knights, and the Harald Legion Knights. I always try to jump on them to do the cool kill animation, but often fail, resulting in immediate death. I finally found the exit to the right of the big stairs and from there found the bonfire. This is maybe the hardest part of any Souls game.
I love Judicator Argo, the giant priest. After being frustrated with the boss fight with him and Halflight, Spear of the Church, I went back to murder him the first area I met him with the many ghostly archers. He respawns, unfortunately.
I found Havel's Ring +3, which isn't *that* much better than the standard Havel's Ring, but it doesn't hurt. Actually, looking at a wiki, there are a lot of +3 rings in this DLC, I should go look for them. I found the Iron Dragonslayer and killed it to get the armour. And, after an awesome revelation reminiscent of the ending of Demon's Souls, I encountered the final boss, Slave Knight Gael. I will save him for later.
Darkeater Midir is horrible. I upgraded my Wolf Knight's Greatsword to do a little extra damage, but I barely doing any damage before he tail-swipes me to death. And that run-up is annoying.
My strategy for Midir is currently:
Try using the sorcery Pestilent Mercury that deals damage relative to health, of which he has a lot (15,895 HP),
Use Wolf Knight's Greatsword, which supposedly gives 20% bonus damage to him,
Use Gold Pine Resin to add lightning damage, which Midir is vulnerable against.
. The first problem to solve was retrieving the Sorcery Pestilent Mercury, which is sold by Orbeck of Vinheim, an NPC that I never met. I found him on the Road of Sacrifices, and got the spell. Now I just need 30 Intelligence to actually cast it. To get a little bit of an edge, I searched for the Scholar Ring in the Grand Archives, which bosts Intelligence by 5 points. Now I just need to gain 15 more levels...
So, it seems I'll be grinding a bit, so I might as well equip some good grinding equipment. I already have the Shield of Want and Mendicant's Staff, but I'll try to find the Covetous Silver Serpent Ring +3, which should be present in The Dreg Heap.
Since I already got the 'Usurpation of Fire' ending, the last one missing is 'The End of Fire'. For that I need:
From Untended Graves, find a hidden wall in Firelink Shrine and get the Eyes of the Fire Keeper.
Go to Firelink Shrine and offer the eyes to the Firekeeper.
After defeating the Soul of Cinder, don't touch the bonfire, but the summon sign.
Also, getting all pyromancies requires freeing Karla from the last part of Irithyll Dungeon.
I tried to gain a little progress in the Catacombs of Carthus, but was tired and impatient, and only managed to unlock a few bonfires. I did go back and finally defeated the Deacons of the Deep, dying a simultaneous death with them.
I struggled with The Old Demon King, but after retrieving the Flame Stoneplate Ring to protect against fire damage and started using Heavy Soul Arrows instead of Pyromancy (that he's obviously strong against), he wasn't too bad.
I spent a long time killing Fire Witches in Irithyll to get the Immolation Tinder weapon to drop. I used the Demon's Fist, which is extremely fun and powerful, and now I'm split between which of those weapons I enjoy using the most. After that, I managed to reach Irithyll Dungeon.
Erik visited, and he suggested that I get the Sacred Flame pyromancy and told me where it was. In a pool of lava. I got it using a combination of Spook to mitigate fall damage, and a Red Bug Pellet and Flash Sweat for fire protection.
After getting the Sacred Flame, we switched to my level 5 fist-only character, Fister, and made our way to Vordt. Needless to say, he is *extremely* difficult with only fists, and we tried many times before giving up for tonight. We could reliably get him to half of his hitpoints, and even down to a third, but his second phase is hard to dodge, and Fister not having any armour makes a lot of Vordts attack kill him in one shot. We had decent luck with summoning the samurai dude that's right outside the arena, but I'm quickly running out of Ember.