Ninja Spirit (PC Engine)

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Log entries

    2016-11-26
  • 7222 
    Completed stage 1/7. Ninja Spirit has the signature Irem graphical style, and the gameplay is interesting, if a bit weird. I can't see the number of continues anywhere, maybe they are infinite?
  • 7223 
    Completed stage 2/7. That tree climbing ninja demanded a lot of my reaction time, but I got him.
  • 7224 
    Completed stage 3/7. What the giant ninja boss didn't have in attack patterns, he made up for in animation frames. :)
  • 7225 
    Oh, you can cling to the ceiling. Neat.
  • 7226 
    Damn, stage 4 is tricky.
  • 7227 
    The mines are useful for the purple hook ninjas.
  • 7228 
    Completed stage 4/7. That was a fun level and a fun boss fight.
  • 7229 
    Stage 5 goes upwards, and you have to jump at the very top to fight the boss.
  • 7230 
    Completed stage 5/7. And you should definitely use mines for the boss!
  • 2016-12-03
  • 7270 
    Completed the game (PC-ENGINE MODE). I just streamed all 7 stages to YouTube. The stage 6 boss zombies were hard, until I figured out that they always spawned on top of me. After that realization, I placed myself on top of the big rock to the left, waited for the zombie to spawn, jump, and throw bombs down on his head, wait for the next zombie, and repeat. Stage 7 ended with an annoying quarter-sucking drop down through lethal floating ninjas. After consulting GameFAQs, I learned that there was a safe position one ninja-width from the left wall. After the drop, an easy final boss fight.

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Screenshots marked with 🍒 are created by syltefar and are considered public domain, free to use for anything. If you want to, you can note where you found it and link to this page.