Aha, tile flipping to form a solid color block. Very simple. Very cool that you can undo moves by simply doing them again. Very player-friendly design choice.
Also, there's an undo button. :)
What, hexagons???
Something about the style of this reminds me of Lumines, except the gameplay is pretty different.
I played for an hour straight, barely noticing time passing. I have 38/60 stars in the campaign.
42/60 stars. It's getting more difficult.
I'll try the Challenge mode real quick. It's based on time instead of moves.
The Challenge mode doesn't really bring much new to the game. I prefer the Campaign.
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