I am watching the GDC talk on YouTube about how the audio for this game was designed using only 5 MB asset file size.
Unfortunately, the audio glitches on my phone, but the sounds work great and the music does seem very well integrated.
webrender.rb:2332:output_full_game(DB, @4341, options: {})ocdgamer.rb:902:output_entries_filtered( @4341, headline:Passwords / Cheat Codes, [filter], show_dates:false) ocdgamer.rb:902:output_entries_filtered( @4341, headline:Facts, [filter], show_dates:false) ocdgamer.rb:902:output_entries_filtered( @4341, headline:Analysis, [filter], show_dates:false) ocdgamer.rb:902:output_entries_filtered( @4341, headline:Quotes, [filter], show_dates:false) ocdgamer.rb:902:output_entries_filtered( @4341, headline:Technical Notes, [filter], show_dates:false) ocdgamer.rb:902:output_entries_filtered( @4341, headline:, [filter], show_dates:true) ocdgamer.rb:902:output_entries_filtered( @4341, headline:Log entries, [filter], show_dates:true)