Vib-Ribbon (PlayStation)

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Vib-Ribbon

Log entries

    2000-00-00
  • [3089]
    Great music game, stylish and fun.
  • 2020-04-12
  • [10609]
    completed the game (Mednafen). Malu wanted me to find a bunny-related game for Easter. I basically thought of Jazz Jackrabbit and Vib-Ribbon. I thought Malu would like this, and I was right. We played through the whole game, which is just 3 levels with 2 rounds each.
  • 2020-04-13
  • [10610]
    I love the basic gameplay idea of associating shapes with 4 controller buttons, and combining them in pairs of 2. It's an idea that his been copied many times. Even more impressive is the idea of showing the shapes in a line, in the style of the 1970s animation 'La Linea'. The level graphics and your character shake when you're close to losing a health level, which also looks super neat. A few times during the levels, shapes are moving in different overlapping speeds at once, but ending up in the right place for the rhythm, a very cool effect. However, I don't think the levels are particularly well-designed, they don't teach you the shapes at a reasonable pace, and the difficulty seems to vary wildly within the levels. Also, I have to note that it was a incredibly strange choice of having *all the included songs* vary in speed for a rhythm game. It sounds weird and kind of bad, and makes the gameplay way more difficult. This does not make sense to me at all.


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