Sniper Elite 4 (Xbox One)

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            Series : Sniper Elite
         Developer : Rebellion
             Genre : Stealth games
            Themes : World War II
      Release Info : Xbox Game Pass

      Achievements : trueachievements.com

not completed.
screenshot
Image source: newgamenetwork.com

Log entries

    2018-11-25
  • I've always wanted to try one of these, sniper games with over-the-top Mortal Kombat-style X-ray kills. Getting it free in Xbox Game Pass was nice.
  • I completed mission 1/8. This is fun, you play on a open large map, and perform satisfying stealth kills on stupid german guards. The main objective in the first mission was to 'kill Schmidt'. I don't know how to feel about that. ;)
  • 2018-11-27
  • The recording of the first level was completely broken. I checked the logs in AppData/Roaming/obs-studio/logs:
    [x264 encoder: 'simple_h264_stream'] preset: faster
    [x264 encoder: 'simple_h264_stream'] settings:
    	rate_control: CBR
    	bitrate:      8000
    	buffer size:  8000
    	crf:          0
    	fps_num:      60
    	fps_den:      1
    	width:        1920
    	height:       1080
    	keyint:       120
    
    ---------------------------------
    [FFmpeg aac encoder: 'simple_aac'] bitrate: 160, channels: 2, channel_layout: 3
    
    ...
    
    [rtmp stream: 'simple_stream'] User stopped the stream
    Output 'simple_stream': stopping
    Output 'simple_stream': Total frames output: 471701 (513792 attempted)
    Output 'simple_stream': Total drawn frames: 511781 (513883 attempted)
    Output 'simple_stream': Number of lagged frames due to rendering lag/stalls: 2102 (0,4%)
    Output 'simple_stream': Number of dropped frames due to insufficient bandwidth/connection stalls: 42091 (8,2%)
    ==== Streaming Stop ================================================
    [ffmpeg muxer: 'simple_file_output'] Output of file 'C:/recordings/2018-11-25_21-23-27.mkv' stopped
    Output 'simple_file_output': stopping
    Output 'simple_file_output': Total frames output: 512697
    Output 'simple_file_output': Total drawn frames: 510657 (512759 attempted)
    Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 2102 (0,4%)
    
  • I guess a 8 Mbit/s bit rate was too much. I used 4 Mbit/s with my previous ISP, I should try 6-7 instead of 8.
  • And the local recording is also busted, which I guess makes sense, because I enabled 'Same as stream' recording quality, which makes it only encode the video once. Maybe I should experiment with recording and streaming with different quality. Or maybe just record locally in high quality and then upload. It's not like I'm interacting with people much while I'm playing anyway.

🔮
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