Resident Evil: Director's Cut (PlayStation)

random genres graphics themes release info hardware features

Original release year: 1996
            Series : Resident Evil
         Developer : Capcom
          Features : Ambience
          Graphics : Pre-rendered 3D
                     Live Action Video
            Themes : Horror

      Achievements :

not completed.
🍒 Chris vs. zombie [Mednafen capture]


  • Resolution: 320x240.

Log entries

  • A survey of the different versions of the first Resident Evil:
    Bio Hazard (JP PSX March 1996)
    Resident Evil (US PSX March 1996) - Censored cutscenes for violence - Disabled auto-aim - Less ink ribbons
    Resident Evil: Director's Cut (PSX Sept. 1997) - Seems like the best version! - Adds ADVANCED and TRAINING mode - Standard gun has random crit chance - Difficulty should be like original Japanese version - Adds auto-aim
    Resident Evil: Dual Shock Ver. (PSX Aug. 1998) - Maybe avoid this one! - Analog controls - Bad soundtrack credited to Mamoru Samuragochi (although he didn't write it)
    Resident Evil (GC 2002) - Complete remake
    Resident Evil: Deadly Silence (NDS 2006)
    Resident Evil (PS4 2014) - remaster of GC 2002 version
  • I have settled on Director's Cut being the best version to try, as it seems to be more or less the same as the original Japanese Bio Hazard, with a slightly better handgun.
  • I played for a while with Jill on the MiSTer PSX_DualSDRAM20220217.rbf core. It seems to work perfectly, except the controls screen pops up when entering certain rooms. Man, the voice acting is really something.
  • 2022-07-15
  • The exhibition in Øksnehallen had a PlayStation Classic and I showed Erik the hilarious FMV intro to this game.

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Main pages
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External links

Screenshots marked with 🍒 are created by syltefar and are considered public domain, free to use for anything. If you want to, you can note where you found it and link to this page. v.2.3.4 2024-07-08