Last Call BBS (Windows)

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         Developer : Zachtronics
            Genres : Game Collection
                     Programming games
      Release Info : Steam
        Other Tags : Fake Operating System

      Achievements : truesteamachievements.com

not completed.

This game boots into a fake Sawayama OS, where you explore a system containing a Solitaire game and a modem connection terminal. The terminal connects you via modem to a BBS where you can download a variety games, ranging from a Sudoku-style puzzle, an arcade puzzle running in a (fake) emulator, a Gundam kit assembling simulator, a food assembly line designer, and more.

screenshot
Image source: store.steampowered.com

Facts

  • In X'BPGH, when a cell is born, it executes the steps in the DNA sequence in order, one step per global iteration. So, a cell that is created by cell division later in the sequence, will finish it's sequence later.
  • When a cell has reached the end of it's sequence, it halts and remains in its end state.
  • You can stack the red cards in Kabufuda Solitaire.

Log entries

    2022-07-05
  • The new and possibly last Zachtronics game just came out in Early Access. I bought it without thinking twice, the quality of Zachtronics games has been incredibly high so far.
  • I beat the pre-installed Solitaire.
  • 2022-07-06
  • My favourite minigame so far is 'X’BPGH: The Forbidden Path', a surreal body horror themed cellular automaton programming puzzle. You are dividing cells and evolving them into muscle, skin, and bone from a list of simple rules. Very neat.
  • 2022-07-08
  • I had a lot of trouble with X'BPGH puzzle #10. I'm building an S-shape with normal cells, starting from the middle, building to both sides, only building up and down when the left and right neighbours are empty (the outside of the board). That's all well and good, but when that sequence is complete after 6 steps, I need to build down and up at the ends one more time, which proved difficult. If I added new up and down rules at the end of the sequence, they would apply too early and result in deformed growth. I also tried changing the cells to skin cells at the end of the sequence, before then growing up and down, but it would still result in deformations. Today I experimented with postponing these rules by changing to skin cells *slowly* by spreading skin cells out from a point. This has the effect of postponing the rules that come after the growth to later in the sequence.
  • One X'BPGH puzzle left!
  • Got the SHREWD SPLICER achievement. - Completed X'BPGH: The Forbidden Path. Fantastic.
  • I've been playing a few puzzles of '20th Century Food Court', which is an automatic fast food assembly designer. It reminds me a lot of certain puzzles in SHENZHEN I/O.
  • 2022-07-12
  • Got the SKILLFUL STACKER achievement. - I completed Kabufuda Solitaire on EXPERT difficulty.
  • 2022-10-31
  • I completed the 8 first puzzles in ChipWizard Professional. It turns out that print layout is very difficult, and none of my computer science knowledge is any help.
  • 2022-11-02
  • I figured out how to do oscillators using delays, and how to optimize designs by combining transistors, e.g. a NAND gate that uses only 6 grid cells. I'm currently stuck at making an equality operator that fits into the 6x5 grid, which seems incredibly difficult. I've been making truth tables, verifying that they are as optimized as online hardware versions, and I'm still having a lot of trouble fitting them into so little space.

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