Civilization VI (PlayStation 4)

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Original release year: 2016
Series         : Civilization
Genres         : Turn-based strategy
                 4X Strategy
Other Tags     : Dad Game

Trophies       : truetrophies.com

COMPLETED
screenshot
Image source: official screenshot

Analysis

  • Although I enjoy the classic Civ structure of this game, it feels a bit off on the PlayStation. The UI is HUGE for some reason, which looks very unappealing. I think there is a weird basic design flaw: Units require an action before you can proceed to next turn. If you don't want to do anything, you can put the unit to sleep. This means that it won't show up in your list of commands in the coming turns. However, I never managed to find a menu that lists all the units, or a button to switch between all units. So as I understand it, the only way you can activate a sleeping unit is by finding it on the huge map. The potential for forgetting units in a map corner made me never want to sleep them, which meant, I had to 'Skip Turn' for several units throughout a long part of the game.

  • The game somehow made a buggy autosave that crashed the game every time I tried to load it. Fortunately, I had a slightly older save I could resume from.



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