syltefar.com: Raster Bar Graphics

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Raster Bar Graphics

5 games tagged raster.

In home TV screens, the electron beam would automatically scan the screen left-to-right, top-to-bottom, 50 or 60 times per second in a horizontal line pattern. This fixed pattern is called 'raster scanning'. Atari's 'Pong' (1972) was designed to be compatible with this type of TV display, and instead of controlling the electron beam's position freely, the beam output intensity would be controlled as a function of the x- and y-position of the electron beam, which would create colored areas on the screen. This approach normally results in blocky graphics with right angles. See namelessalgorithm.com: Framebuffer Rendering.

Title ↓System ↓Year ↓

5 games in database, 0 completed (0%). Year range: 1972-1981, median: 1973.
list - box art - screenshots

screenshot

Pong

Arcade 1972@2258

screenshot

Gotcha

Arcade 1973@3431

screenshot

Pong Doubles

Arcade 1973@2259

screenshot

Breakout

Arcade 1976@787

screenshot

Super Breakout

Atari 2600 1981@2567



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