MotorStorm: Apocalypse (PlayStation 3)

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MotorStorm: Apocalypse is a genre hybrid of combat racing in a post-apocalyptic setting. Or actually, it should be 'mid-apocalyptic', because the world is literally crashing down around you as you race. The game could be viewed as a spiritual successor to Nitro, the 1990 Amiga game, which was probably inspired by Mad Max 2. MS:A is loud, dumb, chaotic fun with fast cars and explosions, and it would be a great game, were it not for the weirdly unresponsive controls and annoying camera. The game features an orchestral soundtrack by Klaus Badelt (who scored 'Pirates of the Caribbean: The Curse of the Black Pearl'), remixed into hard breaks and drum 'n bass tracks by Noisia, Elite Force, and DJ Shadow. That's some genre hybridization right there, the remixes transforming the orchestral apocalypse into some good old fashion drivin' music!

- Thanks for lending me your PS3, Jeppe. I'm keeping it.
screenshot
Nitro HD

Log entries

    2012-09-02
  • 1983 
    I bought a 90 days PlayStation Plus membership for 115 DKK, which landed me this game and a bunch of others. Since I tried the intro sequence on the office PS3 in MegaMedia, Cairo, I've been fascinated by this hybrid genre game - a post-apocalyptic arcade racer. The only previous example of this genre I can think of, is Nitro for the Amiga, which I used to play a lot.
  • 1984 
    The intro was less impressive without the element of surprise...
  • 1985 
    ... And now to skip all the crappy motion comic cutscenes.
  • 1986 
    Yeah, drum 'n bass!
  • 1987 
    Noisia on the soundtrack. Perfect.
  • 1988 
    Split Second had player-controlled track destruction, MS:A has a constant chaos of everything falling to pieces around you. Very it not for the unpleasant car controls, this would be an awesome experience.
  • 1989 
    I really dislike the Sixaxis triggers, and with the sluggishnes of the cars in MS:A, I decided for something simple: D-pad for steering, X and square for throttle.
  • 1990 
    Completed Rookie Chapter (1/3).
  • 2012-09-03
  • 1991 
    Completed Pro Chapter day one.
  • 2012-09-06
  • 2001 
    Argh, driving fragile light vehicles in the same apocalyptic death race as trucks and monster trucks, is not a great experience...
  • 2002 
    Completed Pro Chapter (2/3).
  • 2012-09-07
  • 2004 
    Completed Pro Chapter day one.
  • 2012-09-08
  • 2013 
    Driving upside down in round sewer tunnels in a muscle car feels a bit Rollcagey... :)
  • 2014 
    Super cars, muscle cars, monster cars feel OK to drive. Minis, buggys, and bikes are awful.
  • 2015 
    Completed the game (Wreckreation).

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