Super Mario World (SNES)

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            Series : Mario
         Developer : Nintendo
             Music : Koji Kondo
             Genre : 2D Platformer
          Graphics : Cartoony 2D Art

      Achievements :

Ride that Yoshi


  • 13402 
    The final Bowser level you can enter doors 2, then 8 to go to the Bowser fight
  • 13403 
    If you activated a checkpoint or completed a level, you can restart the level by holding L+R and pressing A to enter the level.
  • 13404 
    If you have completed a level, you can exit at any time by pressing Start, then Select.
  • 13405 
    You can kill Charging Chucks with the Cape by pressing Y.

Log entries

  • 799 
    So today was the day when I unboxed my used US SNES from LukieGames. It had been a long time underway, stopping a week in Kastrup for sales tax and the slow wheels of the rusty behemoth that is the danish post office and government. I received it yesterday and today I got a voltage converter for the power supply, courtesy of Brinck Elektronik. Back in from a walk in the cold streets of Copenhagen, at the Tonic Games Højbro Plads office, I connected the console and inserted my Super Mario World cartridge for the first time. Nothing happened. Black screen. We tested that we had the right input on the TV, and all the cables were correctly connected, and rebooted a few times. I was beginning to think that it wouldn't work with the office TV at all, but still tried the Super Street Fighter II cartridge. Immediately, the Capcom logo was on the screen, and soon I was looking at Ryu in awesome SNES graphics. I played a few rounds with my colleagues Jeppe Nielsen and Michal Trzos (kicking their asses), after which I tried the other games I bought, Gradius III, Super R-Type, Mega Man X, Super Castlevania IV, and Zelda: A Link to the Past. All worked. Back to Super Mario World, which still didn't work. Remembering the Angry Video Game Nerd, I tried the magic incantations of blowing on the cartridge contacts, and brushing them with my T-shirt. I inserted the cartridge back into the console, and presto, Super Mario was ready. Now, I have installed the old grey box in my living room, and I'm ready for some good old games.
  • 2011-10-02
  • 1274 
    Completed Yoshi's Island (1/8). Weird save game structure.
  • 2012-11-12
  • 2189 
    Played Yoshi's Island again...
  • 2012-11-18
  • 2198 
    Completed Vanilla Dome (3/8). This game is so charming.
  • 2012-11-24
  • 2206 
    Completed The Twin Bridges (4/8).
  • 2013-05-09
  • 2605 
    Played a couple of levels between working on some music for 140. Jeppe was there and noticed my exceptionally poor Super Mario skills.
  • 2013-05-12
  • 2620 
    I'm having a lot of trouble getting to the second exit of Chocolate Island 3. Despite the name, it is an incredibly punishing level. I went to the Forest of Illusion 1 to get some lives and a Yoshi. Should make it a bit easier.
  • 2621 
    Hmm... That didn't help. But what might help, is that you can go into a (possibly checkpointed) level, pickup a red mushroom, exit out of the level, and go right back in, now with a big Mario.
  • 2622 
    Yes! Got it! Cape controls: hold dash button, press left to go up, right to go down.
  • 2623 
    OK, I have ground out 69 lives in Forest of Illusion 1, so I should be ready for the Chocolate Fortress...
  • 2624 
    YES! I finally defeated the hilariously ugly rotating dinosaur wheel boss, it only took me 26 lives. And now I have 625230 points :D.
  • 2017-10-04
  • 8125 
    Completed Sunken Ghost Ship (7/8). I've been stuck on the Sunken Ghost Ship forever, now I finally beat the annoying ghost swimming stuff.
  • 2021-09-05
  • 12233 
    Malu and I started playing Super Mario World on the MiSTer. We're playing 2 player with Mario and Luigi, slowly making progress through the worlds.
  • 12234 
    We finished the Vanilla Dome and the Twin Bridges, and are now in the Forest of Illusion. This game is so fun, and it's very interesting to dig into the mechanics, which are incredibly deep for this kind of game.
  • 2021-09-08
  • 12243 
    We managed to get past the rotating dino boss.
  • 2022-08-14
  • 13406 
    We are playing back and forth, while I was attacking Larry's Castle, Malu took it upon herself to farm lives in the bonus room of the first part of 'Valley of Bowser 3'. I ended up beating Larry's Castle.
  • 13407 
    Completed the game. With the support of the life farming, we slowly learned to get through rooms 2 and 8 of Bowser's Castle, and I ended up beating the game after many deaths.

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Screenshots marked with 🍒 are created by syltefar and are considered public domain, free to use for anything. If you want to, you can note where you found it and link to this page. v.2.1.10 2023-08-25