Soundtracks that adapt to the gameplay, also known as interactive or dynamic music. It encompasses techniques such as dynamic sequencing of precomposed pieces, dynamic mixing, generative music such as the usage of PureData in Spore, or sequencing directly based on user input such as in Tetris Effect.
Street Fighter II: The World Warrior
CP System, February 1991@111
Day of the Tentacle
DOS 1993@1319
Metal Gear Solid
PlayStation 1998@80
Rez
PlayStation 2 2001@104
140
Windows 2013@680
Tetris Effect
PlayStation 4 2018@2069
Rytmos
Nintendo Switch 2023@3546
Cocoon
Windows 2023@3794