
Audio ambience is non-musical background sound that isn't directly related to game play, but often serves to establish a location. Examples of ambience is wind, ocean waves, and crowd noise in sports games. Although ambience is a standard part of modern video games, before the 2000s, it was a rare feature.
tag : #ambience games : 31
Carnival Sega Arcade 1980 1 video Amiga Karate Pointblank Amiga 1987 Starglider 2 Argonaut Amiga 1988 Barbarian II: The Dungeon Of Drax Palace Software Amiga 1989 Myth: History in the Making System 3 Amiga 1989 C Sword of Sodan Discovery Software GEN 1990 Paradroid 90 Graftgold Amiga 1990 1 video Powermonger Bullfrog Productions Amiga 1990 Alien Breed Team17 Amiga 1991 Blade Warrior Jason Kingsley Amiga 1991 1 video Another World ** Delphine Software Amiga 1991 C Speedball 2 The Bitmap Brothers GEN 1991 Heimdall The 8th Day Amiga 1991 The Adventures Of Robin Hood Millennium Interactive Amiga 1991 Space Crusade Gremlin Amiga 1992 Hired Guns DMA Design Amiga 1993 1 video Magic Carpet Bullfrog Productions DOS 1994 Generations Lost Pacific Softscape GEN 1994 Heart of the Alien SegaCD 1994 1 video Heroes of Might and Magic New World Computing DOS 1995 Bioforge Origin Systems DOS 1995 Persona Atlus PS 1996 1 video Damage Suomi-Peli Amiga 1996 C Uropa2: The Ulterior Colony Austex Amiga 1997 Resident Evil: Director's Cut Capcom PS 1997 1 video Tomb Raider II Core Design PS 1997 Oddworld: Abe's Oddysee Oddworld Inhabitants PS 1997 Heart of Darkness Amazing Studio PS 1998 Silent Hill *** Team Silent PS 1999 8 videos C x 2 Speedball 2100 The Bitmap Brothers PS 2000 1 video Tenchu 2: Birth of the Stealth Assassins ** Acquire PS 2000 6 videos C x 2