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FCUR

8 games tagged FCUR.

FCUR is a metagame classification, commonly used in checkpointed arcade-style games.


Progression:
* F: Finishable (has a well-defined ending)
* E: Endless (can be played forever, barring kill screens)

Continue type:
- savepoint = checkpoint
- Omitted if permadeath
* C: Checkpointed (dev defined checkpoints)
* M: manual save (user defined checkpoints)
* I: Immediate (retain current game state)

Continue supply:
- lives = continues
* U: Unlimited continues
* L: Limited continues
* P: Permadeath = no continues

Resource change:
- If omitted, no resource gain or loss (games without power-ups)
- Hit points are normally not considered metagame resources, and
are expected to be reset on continue, or reverted
* R: Reset (reset resources to starting state)
* D: Decrease (resources decreased, e.g. level down, dropped souls)
* S: Save-relative (revert to manual save/checkpoint state)
* K: Keep (no resource loss)

Title ↓System ↓Year ↓

8 games in database, 4 completed (50%). Year range: 1987-1994, median: 1991.
list - box art - screenshots

cover

R-Type

Irem M72 Family

May 1987

@521
cover

Splatterhouse

Arcade

1988

@917
cover

Twin Hawk

Arcade

1989

@1778
cover

Gun-Nac

NES

1990

@1922
2x
cover

Super Castlevania IV

SNES

1991

@214
cover

Dogyuun

Arcade

1992

@1462
cover

Splatterhouse 2

SEGA Genesis

1992

@2297
cover

Mega Bomberman

SEGA Genesis

1994

@2447


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