syltefar.com: Finishable, Checkpointed, Unlimited continues

systemgamelog
random genres graphics themes release info

Finishable, Checkpointed, Unlimited continues

7 games tagged FCU.

FCU is a metagame classification, referring to checkpointed games without resources, such as classic fighting games and cinematic games.
Progression:
 * F: Finishable (has a well-defined ending)
 * E: Endless (can be played forever, barring kill screens)

Continue type:
 - savepoint = checkpoint
 - Omitted if permadeath
 * C: Checkpointed (dev defined checkpoints)
 * M: manual save (user defined checkpoints)
 * I: Immediate (retain current game state)

Continue supply:
 - lives = continues
 * U: Unlimited continues
 * L: Limited continues
 * P: Permadeath = no continues

Resource change:
 - If omitted, no resource gain or loss (games without power-ups)
 - Hit points are normally not considered metagame resources, and
   are expected to be reset on continue, or reverted 
 * R: Reset (reset resources to starting state)
 * D: Decrease (resources decreased, e.g. level down, dropped souls)
 * S: Save-relative (revert to manual save/checkpoint state)
 * K: Keep (no resource loss)

7 games in database, 7 completed (100%). Year range: 1991-2016, median: 2013.
box art - small boxes - screenshots - list

screenshot

Street Fighter II

CP System 1991@111

screenshot

Limbo

Xbox 360 2010@191

screenshot

140

Windows 2013@680

screenshot

140

Mac OS 2013@2276

screenshot

Inside

Xbox One 2016@1614

screenshot

Inside

Playstation 4 2016@1678

screenshot

140

Playstation 4 2016@1680



Sitemap

Main pages
Game Database
Tags
External links