syltefar.com: Adaptive music

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Adaptive music

Also known as interactive or dynamic music, adaptive music reacts to changes in gameplay state. It encompasses techniques such as re-sequencing of precomposed pieces, dynamic mixing, generative music where either notes or sounds are generated at runtime in software, or sequencing directly based on user input such as in Tetris Effect.

Horizontal and Vertical Adaption

There are two main types of adaptive music, typically referred to as horizontal re-sequencing or vertical remixing/re-orchestration.

Horizontal re-sequencing

Monkey Island 2 (DOS)

Horizontal re-sequencing is when a game soundtrack is divided into segments that are jumped between based on the game state. 'Horizontal' refers to the musical timeline which is usually layed out horizontally in music software and musical notation.

Hard re-sequencing

Games from the 1980s with horizontal re-sequencing tended to do hard cuts between music parts, completely ignoring key and rhythm, such as in Frogger (1981) (see Hutchinson (2021)).

Re-sequencing with transitions

Lucasfilm Games refined horizontal re-sequencing with Monkey Island 2 (DOS) by creating a system for hand-written transitions between different music parts (see Bajakian, Land (2019), Collins (2016), Collins (2008)). This type of adaptive music has been the norm for most large video game productions in the 2010s-2020s.

Vertical remixing/re-orchestration

Super Mario World (SNES)

Vertical remixing is dynamically changing a piece’s instrumentation by attenuating musical layers based on gameplay state.

An simple example of this is the bongo track added in Super Mario World (1990) when you are riding a Yoshi. The musical piece continues playing without interruption, but the bongo track is muted depending on whether you're riding Yoshi or not.

A more sophisticated example can be seen in Banjo-Kazooie (1998), where several tracks are faded in or out depending on your location in the world.

In 140 (2013), music tracks are attenuated, muted/unmuted, as well as filtered based on gameplay progress. For the 4th boss fight, 20 loops are running simultaneously, most of them muted, and then dynamically attenuated, unmuted, and filtered depending on gameplay state.


Synchronized Scoring

In film, 'synchronized scoring' refers to scenes where music is synchronized with the action. If the synchronization is very tight, as in Disney's classic Mickey Mouse cartoon 'Steamboat Willie' from 1928, it is referred to as 'Mickey Mousing'.

The two approaches to creating such scenes are:

In games, synchronized scoring is also used, but different approaches must be used.

Syncing music to picture

In video games, music can be synced to animations by triggering music based on animation events in a similar fashion to how Foley sound effects are triggered. A famous example of this technique can be found in Dig Dug (1982), and an even more detailed implementation can be found in 'Desert Demolition Starring Road Runner and Wile E. Coyote' (Genesis 1995).

Syncing picture to music (not adaptive music)

Guitar Hero III (360)

Syncing picture to music in video games can be performed by adding metadata in the form of cue points to the music which then is used to trigger animations when they are reached. Note that this is not a form of adaptive music, but rather adaptive animation.

Rhythm games like Vib-Ribbon, Guitar Hero, the Rhythm Heaven series, Beat Saber, and Thumper all synchronize visuals to music in order to represent music-based gameplay in a visually unambigious way.

In 140 (2013), the gameplay adapts directly to the music, by moving level elements in time with rhythmic elements. At the same time, the music adapts to player progress using horizontal re-sequencing and vertical remixing.
Hi-Fi Rush (2023) also adapts the gameplay to the music, but in a fully 3D environment. The game also has rhythm game elements, such as attacking 'on the beat'.

Rayman Legends (2013) has music-based levels where animations are synchronized to a song that plays linearly. Super Mario Bros. Wonder (2023) has similar levels with musical elements such as singing enemies.

Generative Music/algorithmic music

Some adaptive music is generative, but not all, and not all generative music is adaptive. See Generative Music for more information.

References

tag   : #adaptivemusic
games : 38

Games

Title ↓System ↓Year ↓

38 games in database, 10 completed (26%). Year range: 1981-2024, median: 2012.
list - box art - screenshots

 Frogger                                                 Konami                          Scramble  1981                               4 logs
 Dig Dug                                                 Namco                           Galaga    1982         2 videos             12 logs
 Moon Dust                                                                               C64       1983                               2 logs
 Ballblazer                                                                              C64       1985                               4 logs
 Mike Tyson's Punch-Out!!                                Nintendo                        NES       1987         2 videos             19 logs
 Otocky                                                  Sedic                           NES       1987                               1 logs
 Extase                                                  Cryo Interactive                Amiga     1990                               2 logs
 Super Mario World                                       Nintendo                        SNES      1990         1 video    C         21 logs
 Jumping Jack'son                                        Infogrames                      Amiga     1990                               2 logs
 Street Fighter II                                       Capcom                          CPS       1991  Feb    2 videos   C  x 3     7 logs
 Monkey Island 2                                         Lucasfilm Games                 DOS       1991                               1 logs
 Pinball Dreams                                          Digital Illusions               Amiga     1992                               2 logs
 Day of the Tentacle                                     Lucasfilm Games                 DOS       1993                    C          2 logs
 Metal Gear Solid                                        Konami                          PS        1998         2 videos   C          2 logs
 Banjo-Kazooie                                           Rare                            N64       1998         1 video               7 logs
 Rez                                                     United Game Artists             PS2       2001                    C          2 logs
 Spore                                                   Maxis                           Win       2008                               2 logs
 flOw                                                    Thatgamecompany                 PSP       2008                    C          1 logs
 Sound Shapes                                            Queasy Games                    PS3       2012                               3 logs
 Dyad                                                    Right Square Bracket Left Squa  PS3       2012                               4 logs
 Journey                                                 Thatgamecompany                 PS3       2012                               4 logs
 140                                                     Carlsen Games                   Win       2013         1 video    C  x 2     7 logs
 Killer Instinct                                         Double Helix                    XB1       2013                    C          4 logs
 FRACT OSC                                               Phosfiend Systems               Win       2014                               1 logs
 Peggle Blast                                            PopCap                          Android   2014                               2 logs
 Rise of the Tomb Raider                                 Crystal Dynamics                PS4       2015                               2 logs
 Uurnog                                                  Nifflas Games                   Win       2017                               3 logs
 Tetris Effect                                           Resonair                        PS4       2018        10 videos   C  x 2    20 logs
 Ape Out                                                 Gabe Cuzzillo                   Win       2019                               4 logs
 Erica                                                                                   PS4       2019                               2 logs
 Tetris Effect: Connected                                                                XB1       2020         3 videos              3 logs
 Fuser                                                   Harmonix                        XB1       2020         1 video               1 logs
 The Pathless                                            Giant Squid                     PS5       2020                               3 logs
 A Short Hike                                                                            XB1       2021                               4 logs
 Rytmos                                                  Floppy Club                     NSW       2023         1 video    M  ***     4 logs
 Cocoon                                                  Geometric Interactive           Win       2023                    M  ***     2 logs
 Ynglet                                                  Nifflas Games                   PS5       2024                    C          3 logs
 Xenosphere                                              Nifflas Games                   Win       2024                               2 logs


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